February 21st

It's Sunday!

4 workshops

Pure knowledge

90 spots

Hurry Up!
  • Building mobile apps with Angular2 and NativeScript.
    Sebastian Witalec  

    NativeScript is a free and open source JavaScript framework for building native iOS, Android, and Windows Phone apps, which you can use with Angular 2.0. But I know what you’re thinking: another way of building apps? What makes NativeScript special?
  • Why would you choose Ember over other technologies?
    Dory Zidon  

    Ember.js is an open-source client-side JavaScript web application framework based on the model-view-controller (MVC) software architectural pattern. It allows developers to create scalable single-page applications quickly and easily. It does so by incorporating common idioms and best practices into a framework that provides a rich object model, declarative two-way data binding, computed properties, automatically-updating templates powered by Handlebars.js, and a router for managing application state. Ember is a fun and structure way to quickly create apps, and has various advantages over angular.
  • Lunch/stream brake
    All of us :)

    Lunch time. Also it's the end of the Javascript stream and the start of the UX stream :)
  • Using storytelling for multi-device design

    Anna Dahlstrom  

    In this practical workshop Anna defines the role and value of storytelling for multi-device design by walking through tried and tested storytelling principles and how they can be applied to help define the complex multi-device landscape we design for. The workshop further looks at how to apply storytelling principles and tools throughout the different stages of a project to help guide the design process and ensure that we create better multi-device experiences for our users and healthier bottom lines for our businesses.

    Coming out of the workshop you will:

    - understand the role of storytelling and why it matters in multi-device design
    - know what makes for a good story and how it relates to multi-device design
    - know how to apply storytelling principles and tools to better define the multi-device landscape and your project
    - learn how to use storytelling tools to help define and prioritise content, interactions and requirements across devices
    - learn how to use storytelling principles to inform modular design and how your content translates from one device to another
    - learn how to incorporate storytelling tools from start to finish to create a better user experience across devices
    - learn how to apply storytelling principles to telling, selling and presenting your multi-device design work
  • From concept to MVP - how to design an app from scratch to launch
    Danielle Reid 

    We are living in a time when it is no longer enough to simply create a digital product.

    When at it’s best, design is human and our role as designers is to make it feel natural to use our products while creating emotion. Design plays a fundamental role in the success of your product and taking a design-driven approach from the beginning increases it’s chances of success. In fact first impressions are 94% design-related.

    While we see a rapid advancement of technologies, we also need to acknowledge that we often failed to create a unique or compelling user experience to ensure adoption of these products.

    On February 21st, we invite you to a workshop that will show you how to take a design driven approach to take your app from concept to minimum loveable product. This is the beginning of a conversation about the most promising relationship between design, technology and humans.


    Actionable advice and techniques to take your idea and transform it into a designed product prototype.
    The UX and UI designer’s toolkit: An aggregated collection of the best software for UX and UI design

    The workshop will be broken into three key areas:
    1.Design Thinking and Wireframing (40mins)
    2.UI Phase, from Wireframe to Visual Design (40mins)
    3.Feedback session - critical feedback (10mins)

How.Camp Workshop?

This is a 90-minute practical talk with hands-on part. :) Yes, you will have to do something more than just sit and listen :)

Our world famous instructors will share their knowledge and will guide you on the way of getting as much as possible from it while having fun!

Bring with you:
- A small blocknote and a pen
- Laptop is not required, but it's good to have
- Your good mood :)


Krum Popov 56-58 str.
Sofia 1421


Our awesome workshops' Instructors.

Hint: Put your mouse pointer over the image to learn more or just Google them.
Speaker 1

Sebastian Witalec

Sebastian Witalec is a Solution Engineer and a Technical Evangelist for Telerik a Progres company, with over 6 years of experience in software engineering and architecture.

Sebastian has passion for all types of technologies. He is always happy to learn about the new stuff and to pass the knowledge as far as his voice (or the wire) can take him.

Speaker 1

Anna Dahlstrom

Anna is a great UX designer and the founder of product studio byflock and their first product

She’s worked client side, for startups and agencies on large variety of brands and projects, from websites and apps to TV UIs.

She’s a regular speaker and instructor for General Assembly where she’s taught more than 30 classes related to designing for multiple devices.

Speaker 2

Dory Zidon

Dory is a consultant, an entrepreneur and senior engineer. He been programming since he was 8 has worked for large companies such Microsoft R&D and Travelocity, medium and small ones all over the globe.

In recent years he has built various companies and ventures in Israel and Australia. He has raised money, sold technology and has extensive full-stack development and start-up experience.

Currently he is working with US based companies and projects, and is setting up an R&D center to be in Sofia.

Danielle Reid

Danielle Reid

Danielle Reid is currently Director of Design at Toptal. Previously, Danielle cofounded the award-winning social enterprise, which partnered with Vodacom Foundation to bring homework via basic mobile phones in developing countries. received global recognition from UN and UNESCO and is part of WISE (World Innovation Summit for Education).

Danielle is also cofounder of and UX Mentor at CareerFoundry and Startupbootcamp.


Join us! Send us an e-mail to proceed.

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Pricing Tables

Great knowledge at affordable price.

  • Knowledge
  • Practice
  • Fun

UX Stream

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  • Seat
  • Coffe Break
  • Certificate

JS Stream

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  • Coffe Break
  • Certificate


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  • Coffe Break
  • Certificate

Contact us

Feel free to contact us at any time by using one of the channels bellow




+359 2 4928366


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